<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Unity on Joao’s files</title><link>https://joaok90.github.io/myBlog/tags/unity/</link><description>Recent content in Unity on Joao’s files</description><generator>Hugo</generator><language>en</language><lastBuildDate>Fri, 09 Oct 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://joaok90.github.io/myBlog/tags/unity/index.xml" rel="self" type="application/rss+xml"/><item><title>My first walkthrough in Unity</title><link>https://joaok90.github.io/myBlog/posts/hci-lab-1b/</link><pubDate>Fri, 09 Oct 2026 00:00:00 +0200</pubDate><guid>https://joaok90.github.io/myBlog/posts/hci-lab-1b/</guid><description>&lt;p&gt;&lt;strong&gt;Unity&lt;/strong&gt; is a tool for building games and interactive 3D scenes. I used it in this lab to put together a small environment with a floor, brick walls, fences, and a stone bridge. Then I added a player so I could explore it.&lt;/p&gt;&#10;&lt;p&gt;The first version ended with three things still missing: items to collect, a sound when collecting them, and a score counter. Now it&amp;rsquo;s all finished. The scene has a small task to complete: collecting four pink floating balls.&lt;/p&gt;</description></item></channel></rss>